L'ODYSSEY Stream Tirage

A Gamified Giveaway System

What if giveaways finally felt like a real game—not just a name pulled from a Google Sheet?

L'ODYSSEY Stream Tirage is an application I developed in collaboration with Théo Lécluse (Omox) to turn giveaways into a truly interactive game experience.

How Does It Work?

Goal

Reward the most engaged viewers, keep a fair share of luck for everyone… and most importantly, make streams more fun and dynamic.

Development & Features

Built with Unity and C#, this project enabled me to design a full system including:

Continuous Iteration

This application is currently in version 0.1. It continues to evolve with every test, thanks to feedback from the L'ODYSSEY community.

The project was tested live on Omox’s Twitch channel and is continuously improved based on the needs of streamers and viewers.

Collaboration

Special thanks to Théo Lécluse for his trust and collaboration on this innovative project, bringing a new dimension to streamer–community interactions.